Debuff: Poison
Poison deals damage over time and will show a small poison bubble effect.
Debuff: Immolate
Immolated targets take fire damage over time and will damage nearby targets that are an enemy to the effect inflcitor.
Debuff: Soaked
Soaked reduces the target's movement speed and makes the target extra vulnerable to electrical attacks of any kind. On taking electric type damage the Soak Spark effect is activated which damage the target and other enemies near them, they will also have their movement stalled. Taking any ice damage will convert the Soak debuff into the Chilled debuff.
Debuff: Chill
Chilled targets have their movement speed drastically reduced and makes the taget extra vulnerable to fire and lava damage. On taking fire/lava damage, the Chillburst effect is activated which deals heavy area damage to the target and nearby enemies and then converts the Chilled debuff into the Soaked debuff.
Debuff: Fear
Feared targets will flee from their enemies adn will attack less frequently.
Debuff: Stun
Stunned targets are mostly immobilised and are unable to attack.
Debuff: Weakness
Reduces the damage dealt by the target.
Debuff: Fatigue
Fatigued enemies attack at a slower rate.