Weapon: Druid Bow
An enchanted bow that only works for those it has chosen and for some reaon, it has chosen Oak! Offers great range and versatility. Special Attacks 1-4 change the type of arrow that is loaded into the bow, the Primary and Secondary attacks then fire the bow.
Primary Attack: Standard Shot
Begins to draw back an arrow charging it up. On releasing the arrow travels further depending on how charged it was. The damage dealt by the arrow is always the same regardless of how charged it is, this is good for rapid closer range attacks. When fully charged the arrow has powerful additional effects. All standard attacks create Ectopasm. Costs Druid Arrows.
Secondary Attack: Phase Shot
Works the same as the Standard Shot but Undulate Oak infuses the arrow with phase magic adding additional effects. Costs Druid Arrows and Ectoplasm.
Special Attack 1: Poison Arrow / Spore Arrow
Initially the Druid Bow is loaded with these types of arrows. Poison Arrows pierce through enemies dealing high damage and applying a long lasting lethal poison. When fully charged, the poison arrow will also create a large poison cloud on impact. When phase infused, a stun effect is also applied alongside the poison effect, the spore cloud will apply both poison and stun.
Special Attack 2: Lightning Arrow / Dimensional Arrow
Switches to Lightning Arrows that deal area damage on imapct. If fully charged, a lightning storm is unleashed upon the impact location. If phase infused, dimensional lighting is cast instead which will also apply fear to enemies hit.
Special Attack 3: Water Arrow / Ghost Arrow
Fires a wave of water arrows that have a powerful knockback effect, great for clearing back hordes and also soak enemies making them extra vulnerable to lightning and ice. When fully charged, a ring of water arrows is fired in all directions. When phase infused, a single Ghost Arrow is fired, if this hits a target, Oak and the target will temporarily swap locations for a few seconds.
Special Attack 4: Fae Arrow / Volant Arrow
Fires a magical Fae Arrow that homes in on enemies, deals very high damage and releasing a massive amount of Ectoplasm. If a Fae Arrow is shot at a friendly target, it heals instead. When fully charged, the fae arrow will create a healing cloud on impact healing Undualte Oak and all allies. When phase infused the arrow will also apply a fatigue effect on enemies slowing their attacks and a haste effect on allies that increases attack speed, the healing cloud will also apply this effect.